![]() Unlike the Korean version of the game though there has been quite a significant deviation from the original iteration – with the removal of gender-locks being one of the most important changes.Īlthough if I recall, they never ended up removing gender locks from every class, right? It’s been so long since I played this that I really don’t remember.Īfter the subsequent closure of the game, Barunson went on to release a press statement reaffirming their stance on keeping the Western version of the game running and updated with content independant of what occurs within Korea.įurthermore, Barunson went on to state that they would love to bring aboard the displaced Korean players as these players would bring with them a “wealth of Astellia knowledge” and “experience,” along with “increasing overall player activity,” and “reducing dungeon queue times,” which were already bad enough as-is. This closure was due to Nexon being Nexon, as they had published the game within South Korea and Nexon is notorious for shutting games down at the flip of a coin.īarunson is the original developer of the game and they’re the very same team responsible for publishing the game over here in North America and Europe – yes, they self-published their own game over in the West. Now if you weren’t already aware, Astellia Online in South Korea, its country of origin, shut down earlier this year on January 16th. ![]() But even so, the game has been in a state of constant decline ever since releasing, and the publisher, Barunson did everything they could to delay this stagnation for as long as possible.
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